Search results for "immersiivinen journalismi"

showing 9 items of 9 documents

Forecasting future trajectories for immersive journalism

2021

In this book we have critically explored the emerging practices of immersive journalism. In the news business, experimenting with new forms of storytelling has become the new normal. After spending a decade to get familiar with simple virtual reality tools, however, the future of immersive journalism is still considered uncertain. Immersive storytelling appears to become more concentrated on special events and locations. Journalistic virtual reality skills are increasingly crafted away from the newsrooms by small and specialized subcontractors. Sponsoring VR by the big tech companies tends to diminish in parallel with a growing move towards augmented reality investments. peerReviewed

Multimedia518 Media and communicationsimmersiivinen journalismicomputer.software_genrevirtuaalitodellisuus6132 Visual arts and designnarratiivisuusliiketoiminta5141 SociologyjournalismiJournalismSociologytulevaisuuscomputerlisätty todellisuus
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Teaching immersive journalism

2021

This chapter adds value by offering an overview and fresh insights from some of the leading journalism educators in the world, focusing on the interplay of emergent technologies and journalism, especially in relation to immersive journalism. So far, journalism educators have not been at the forefront of immersive journalism studies, although journalists, content, and audiences, especially students, have received attention. The chapter maps the journalism educators that have been teaching Immersive Journalism courses. Associate Professor of Practice Robert Hernandez from the University of Southern California, Los Angeles has been teaching immersive technologies for journalism since 2012. He …

Value (ethics)Higher educationbusiness.industryMedia studiesimmersiivinen journalismiVirtual realityopetusImmersive technologymedia-alakoulutusopiskelujournalismiJournalismAugmented realityjournalistiikkaSociologybusinessAssociate professor
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Immersive journalism as storytelling

2018

immersive journalismjournalismiimmersiivinen journalismivirtual realityjournalismvirtuaalitodellisuus
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Exploring the immersive journalism landscape

2021

Current drivers of 360-degree journalism have been mostly curious about the new medium, its possibilities, and are exploring business opportunities. The early adoption of such technology is often a matter of brand-building – that is, news organizations experimenting with virtual reality (VR) want to demonstrate that their digital strategies are forward-thinking (Watson 2017). After interviewing representatives from leading US newspapers, Bosworth and Sarah (2019, 226) also conclude, “among major media companies that failing to experiment in immersive and experimental stories will mean losing a race”. peerReviewed

liiketoimintaympäristö518 Media and communicationsmediaimmersiivinen journalismidigitaalitekniikkatodellisuusvirtuaalitodellisuusVisual arts6132 Visual arts and designmedia-alaliiketoiminta5141 SociologyjournalismiJournalismlehdistöSociologylisätty todellisuusvirtuaalimaailma
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What is immersive journalism?

2020

Immersive technologies are opening gateways to virtual realities that might change journalism forever. In the virtual world, journalism balances on the edge between imaginary approaches to fact-based creation and extended options for fakes. The journalistic maneuverings between reality and virtual reality are particularly intriguing to work with because they put the truth-seeking values of journalism into play. How can immersive technologies be applied to improve meaningful reporting and investigate storytelling in journalism? How can skills and knowledge of virtual reality empower news professionals? And how can journalism codes of ethics help shape the new platforms, shape a future in whi…

narratiivisuusmediaimmersiivinen journalismiinteraktiivisuusjournalismiComputerApplications_COMPUTERSINOTHERSYSTEMSlehdistöeettisyysGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)lisätty todellisuustodellisuusvirtuaalitodellisuusvirtuaalimaailma
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Immersive gaming as journalism

2021

This chapter discusses immersion and how it may be applied to journalism. It begins by unraveling the concept of immersion itself as a reminder that it is not only connected to virtual reality or augmented reality technologies, but rather that it is a multifaceted concept that may be understood in many ways. The chapter turns specifically to the theorizing done in the context of digital games research, where immersion and some related concepts have been explored in detail over the last decades. This theorizing helps us see how immersion can be understood and in what way the concept may be problematic. The chapter maps out some of the historical precedents for immersion, discusses alternativ…

pelaaminenmediaimmersiivinen journalismiComputingMilieux_PERSONALCOMPUTINGContext (language use)Virtual realityAdventuredigitaalitekniikkavirtuaalitodellisuuspelillistäminenosallistaminenimmersioAestheticsjournalismiteknologiaImmersion (virtual reality)immersive gamingJournalismAugmented realityimmersive technologySociologylisätty todellisuusdigitaaliset pelit
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The hierarchy of needs for user experiences in virtual reality

2021

Virtual reality (VR) is rapidly becoming more widely adopted by various industries, and virtual content is just as rapidly becoming available for consumers. However, there is a lack of guidelines and standards for VR content to be held to in terms of experiential design. Because VR is a relatively new media form for consumers, there is a high risk of user attrition due to the novelty of the service. Therefore, if the first experience of the technology is with poorly made content, users will be much less likely to use VR again. Therefore, as various industries and organizations digitalize and adopt emerging technology such as VR, great care should be given to the way the virtual content and …

sisältötuotantoMaslow's hierarchy of needsComputer scienceHuman–computer interaction518 Media and communicationsmediaimmersiivinen journalismijournalismikäyttäjäkokemusVirtual reality113 Computer and information scienceslisätty todellisuusvirtuaalitodellisuus
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Augmented reality as news

2021

If you are building complex, expensive VR today for the limited number of people, who get VR headsets, and [are] willing to scratch up on their heads to have the experience, experimentation is great, nice, but […] I think augmented reality is actually more interesting and has more potential for news. peerReviewed

uutisointiuutisetHuman–computer interactionComputer scienceimmersiivinen journalismijournalismiAugmented realitylisätty todellisuusvirtuaalitodellisuus
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The impact of emotions in immersive journalism

2021

One of the starting motivations for developing the very concept and practice of immersive journalism was concern about the audiences’ general apathy toward news reporting. As Nonny de la Peña et al. (2010, 298) stated in their seminal paper, “An important role of immersive journalism could be to reinstitute the audience’s emotional involvement in current events”. As a documentarist, de la Peña was more familiar with “emotional literacy” than an average news reporter, for example (see Pantti 2010, 176). peerReviewed

uutisointiuutisettunteetimmersiivinen journalismijournalismiJournalismPsychologyemotionaalisuusVisual arts
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